Showing posts with label mutant skeleton. Show all posts
Showing posts with label mutant skeleton. Show all posts

Friday, November 29, 2013

What's been Dug Up: Mutant Skeleton (Part 2)

And we're back with more of the Mutant Skeleton from the Mutant Creatures Mod! Here in Part 2, we'll be going through making armor out Mutant Skeleton body parts! Of course, with every post about this mod I'll mention that this mod is created by a player known on the Minecraft Forums as thehippomaster21 and by all means, give it shot!



Clearly, you take on the appearance of a Skeleton/Mutant Skeleton when the entire set is of armor is worn. Each part of the set gives you a potion effect when worn, such as increased speed and jump boost. There's even an increased fire rate for the bow and arrow as well as a chance to not deplete the total number of arrows when firing! In the images just below are recipes for each piece of armor with the result shown to the recipes' right.



Starting from the bottom left, the recipe for Mutant Skeleton Leggings calls for 1 centered Pelvis and 2 Skeleton Limbs, 1 on both bottom corner. To the right are Mutant Skeleton Boots, requiring 1 Skeleton Limb on each bottom corner. Above is the Skeleton Ribcage, simply needing all except the center column to be filled with 1 Rib. On its left are the Skeleton Arms, needing only 2 Shoulder Pads, 1 on each upper corner and 4 Limbs, 2 below each Shoulder Pad.


This next recipe calls for both the Skeleton Ribcage and Skeleton Arms, the Arms in the center and the Ribcage below it to make a Mutant Skeleton Chestplate. The Mutant Skeletion Helmet is only dropped when the Mutant Skeleton is defeated, so there's no crafted required. The Helmet grants doubled attack damage on a midair mob when using a bow. However, if a bow is used to attack one on the ground, the damage is halved.


Alright guys, I've gone over the Mutant Skeleton and the Mutant Creeper so far, and I hope that all of you have been enjoying finding out more about this mod! Again, if you want to go ahead and download the mod, go here. And remember, have fun with it!

Thursday, November 28, 2013

What's been Dug Up: Mutant Skeleton (Part 1)

Alright, so I'm revisiting the Mutant Creatures mod simply because there so much going on with each of the mutated versions of mobs, that they can't all be covered in 1 post.  As mentioned previously, this mod is created by a player known on the Minecraft Forums as thehippomaster21 and I hope you try this out for yourself.




The same concept from the Mutant Creeper applies to creating a Mutant Skeleton, where the players throws Chemical X (recipe: 1 water bottle surrounded by 4 obsidian blocks) at a Skeleton and turns it into a Mutant Skeleton. As you can see, it's much taller and more built in comparison to the normal version. The mutated mob is capable of both melee and ranged attacks while keeping knock-back effects and causing occasional potion effects.



Note that Mutant Skeletons DO NOT take damage from sunlight, so "waiting it out" tactics won't work. When a player defeats it, it's entire body scatters and the flying body parts are each capable of dealing damage. Assuming the player survives, the player can pick up the body parts (right-click them) to use them in recipes. But if you feel like it, you can wear the head like a hat.





 As I said earlier, the Mutant Skeleton is capable of both ranged and melee attacks. One attack in particular is extremely accurate, where it will jump in the air an unleash a volley of arrows at the player, landing nearby. However, the Mutant Skeleton is deadlier up close, so I can agree with Wipper (owner of above video) that the bow is a more appealing weapon choice.




I've only covered half of the content in regards to the Mutant Skeleton, so there'll be more on that in the next post. Again, if you're interested in downloading the mod, go here. Happy Thanksgiving everyone!